Category Archives: Leonardo’s Corner

Retro Programming II: the Amiga and the computational beauty of the leaf

In my archeological exploration of old computer files, I came across to another simple but interesting Amiga Basic program that I programmed in 1989. It is named “Foglie”, the Italian name for leaves.

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Awk Programming III: the One-Dimensional Cellular Automaton

Cellular automata (CA) is a vast and interesting topic of computer science and mathematics with important applications in many areas of science.

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Leaf Mines: Life in (almost) Two Dimensions

The pigmy moths of the family Nepticulidae are the smallest Lepidoptera.

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La programmazione in Awk II: Life in a Shell

  Il gioco Life fu inventato negli anni ’70 dal prolifico matematico John H. Conway (vedi [5] per la sua biografia) ed è diventato famoso dopo la pubblicazione di Martin Gardner nella sua rubrica di matematica amatoriale sulla rivista Scientific … Continue reading

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Awk Programming II: Life in a Shell

The game of Life was invented in the ’70 by the prolific mathematician John H. Conway (see [5] for his biography).  It becomes famous after Martin Gardner wrote about in his famous column in the Scientific American magazine [1,2].  

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Retro Programming Nostalgias: Commodore Amiga and Molecular Visualization

Italy 1989, it was the age of Commodore Amiga with its BOING demo, the bouncing ball that conquest the heart of the millions of young people living the microcomputer revolution.

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Modeling Super-Hydrophobic Surfaces

Super-hydrophobic surfaces are ubiquitous in nature: if you just walk in a park with ornamental ponds, you may see Lotus’ leaves floating on the water surface.

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